Description of Red Giant Trapcode Particular 3.0.3
Particularly Trapcode is the industry standard for creating particle systems Adobe After Effects. His realistic shading allows spotlights illuminate particles and logos as they move through 3D space. Provide depth to the particles with full 3D rotation and trapcode particular extended use controls to generate more physical support for air resistance and turbulence. Trapcode Particular take your visual creations to another dimension.
Get quick comments with the new GPU acceleration of Trapcode particular through OpenGL. Depending on your system and configuration, you can see speed increases up to 4X or more compared to previous versions.
3D camera and LIGHTS
Particularly using the 3D camera and lights in After Effects so you can fully integrate its particle effects with motion graphics and VFX take real action.
Creating particle effects is easier than ever, in the newly revised designer. Add adjustable blocks behaviors and presets for emitting particles, physical and auxiliary particles. Or add effects and customizable full particles with one click.
Instant feedback (NEW)
The designer provides instant visual feedback, making construction and preview the effect is an intuitive and creative experience. New in particularly 3, the designer respects the size AE compilation, incorporating the composition and camera information. Preview of available particles with the position controls of the camera and the emitter. MULTIPLE SYSTEMS (NEW)
For the first time, explore endless creative possibilities when combining multiple particle systems in the same 3D space. Creates beautiful and complex effects through the interaction of different systems, all within an instance of Particular. Issuers in multisystem configurations can share parameter settings (such as turbulence, and gravity) and saved as a single preset.
OBJS ISSUERS AS (NEW)
Give your particle systems a new dimension by using 3D models and animated sequences OBJ as particle emitters. For flexibility, it can choose to issue particles from the vertices, edges, faces or the volume of the OBJ file. Choose from the Private library of more than 60 OBJ, or easily upload your own models using the new Panel OBJ load directly into After Effects or within the Designer. Sprites and polygons (NEW) Use any image in your composition as a particle assigning it to a 2D textured polygon or sprite. 3 now includes more particularly 270, easily loadable directly within After Effects Designer or through the new panel and loading Sprite animated motion pictures. LIGHTS AND SHADOWS
Shading all types of particles lights in After Effects. Shading can emulate the drop light, and the representation of Shadowlet can cast shadows on the main and auxiliary particles. HOP AND PHYSICS Move organically particles through the air, or other layers rebound, with Particular physics engine. Controls include wind, gravity, turbulence and to simulate more complex and realistic movements. SYSTEM AUX (NEW)
Generates new child particles through the Aux Particular system. Create organic routes and branches, or create a splash after a rebound. Aux updated system 3 in particular now includes the ability to add custom greater variation particles as well as parameters that can be modified for more control. Over 300 PRESET (NEW)
He starts working with more than 300 presets fully customizable design. Private 3 includes more than 210 new presets that show potent functions as multiple systems, and more emitters OBJ. Explore the library to find beautifully designed to create fire effects, spaceflight, fireworks, flashes mouth, explosions, smoke and more. Save your own presets and share them on site.
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